The soccer game picture is a follow-up to the "Art with Pro-Bot: A Dancing Robot" exercise, with one of the figures being the exact same as the Dancing Robot and the other being its mirror image.
Let's name the figure on the left as Team A and the one on the right as Team B. You would recognize from the figure that both Team A and Team B share some parts in common, such as the head and the neck. So, it's easier for the programmer to write the code for these parts just once and store it as a procedure; it can then be used multiple times.
// Proc 1 - procedure for the neck and head
Fd 1
Lt
Fd 1
Rt
Rpt 3 [
Fd 2
Rt
]
Fd 1
Team A:
// Program written in Main and using the above procedure. The Start point is marked in the figure.
Rpt 4 [
Fd 10
Bk 4
Rt
]
Fd 3
Lt
Proc 1
Team B:
// Program written in Main and using the above procedure. The Start point is marked in the figure.
Rpt 4 [
Fd 10
Bk 4
Lt
]
Fd 3
Rt
Proc 1
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