Here is a project to design a Food Detector - an interactive game that tries to identify the type of food among a few given food items. It uses the Arduino's analog inputs to measure the resistance offered by different food items. I designed this lesson for our Grade 5 students, and taught it last week at school. The inspiration for this lesson came from the Pixelate game, that I found on the Arduino site. The class went really well, and the kids had fun playing detective with different fruits & vegetables.
Below is the formal lesson plan:
Below is the formal lesson plan: